In this edition of Sessions, we take the lid off reverb (reverberation) and examine it in the detail you’ve come to expect from DMP. you will learn what reverb is, how it works, the principle of RT60, Sabins, early reflections, late reflections, reverberation fields, ambience, plates, and chambers, alongside the uses of modulation, diffusion, spin, wander, EQ, reflection, and pre-delay.
We understand that many producers know what reverb is and what it does but in our experience, very few actually understand it to its real extent. We show you how the professionals use reverb to create the all-important ‘mix ambience’ – an essential technique to ‘gel’ your instrumentation together to give any record its unified presence – alongside some creative uses and techniques and even how to generate the special effects used in genres such as Techno, Minimal, and Tech House.
A thorough understanding of reverb will not only improve the sound of your mixes but also help in all stages of the production process including sound design.